﻿using System;
using System.Collections.Generic;
using ClassLibrary;
using ClassLibrary.Configuration;
using ClassLibrary.Configuration.WireCloud;
using NetworkNode.Switching;

namespace NetworkNode
{
    internal class NetworkNodeConsole
    {
        private static List<Link> _routingTable;

        private static void Main(string[] args)
        {
            if (args.Length > 0)
            {
                new Switch(args[0]);
            }
            else
            {
                var path = Console.ReadLine();
                new Switch(path);
            }

            Console.ReadLine();
        }
    }
}
